The Tribes

Traditionally, the humans of Ailangarde are divided into nine separate tribes, each ruled by a jarl, chieftain or petty king. Every tribe has its own region, sometimes referred to as jarldoms, that serves as their homeland.

Background
Prior to the Shattering, the humans had been united under the King of Winter who became the first King in the North. This brought a sort of unity between the tribes, though the animosity never truly rested, for old hatreds die hard.

After the Shattering, the tribes returned to an existence similar to their old independent ways, but with new blood ties and roads making way for commerce and connection previously unseen. The three tribes of Falka however would retain a strong kinship with one another.

Culture
Though the tribes each have their own customs, traditions and rituals, they all share certain cultural values such as faith in the gods, and a strong sense of honor as well as pride.

To break a word once given is seen amongst the tribes as one of the greatest crimes one can commit. The consequences for breaking ones word are often punitive, such as losing an ear, a tongue or the burning of a hand, or even public execution, so that all may know their shame. Other tribes have items worn proudly on their body to show their honor and integrity, which may be broken or taken away upon dishonor or betrayal.

All tribes ascribe to the thanir gods, whom they in their own ways worship and make offerings to, though each tribe has their own view of the gods. Some, like the Rekvaari who revel in war, worship Kórd as opposed to Tír.

Overview of the Tribes

 * The Falkans: The three tribes of Falka commonly unify under the identity of falkans. Though they are each distinct, the common theme of unification and alliances between these three tribes have led to a number of shared cultural values, such as arm rings.
 * The Hildrim: Hailing from a rocky region of the same name, the hildrim are known to be tough hunters who live in coastal communities, only venturing into their highlands to hunt or make worship at the Aerie.
 * The Torvaari: Nestled in the region known as the Vale, the torvaari have arid land an access to quality ore and lumber. The torvaari generally believe in the sanctity of peace, and the order that civilization presents.
 * The Rekvaari: Commonly known as the dragon reavers, this tribe hails from an archipelago called the Dragon Stones. Harsh and brutal, the rekvaari are of the belief that might makes right, and that conflict only brings the strongest warriors to bear.
 * The Rekvaari: Commonly known as the dragon reavers, this tribe hails from an archipelago called the Dragon Stones. Harsh and brutal, the rekvaari are of the belief that might makes right, and that conflict only brings the strongest warriors to bear.